Belonging your questions, I can inform you that is possible to use the torque limitation during any movement - so also with MoveAbsolute.
For the torque limitation you can you use the function block MC_LimitLoad, where you can limit the torque depending on the direction (positive, negative or both movement directions) or also MC_BR_LimitLoad, which offers the possibility to limit the torque in all four quadrants seperately (acceleration and deceleration).
Both function blocks can be called independently of the PLCopen status - so also during in movement would be possible.
If you want to limit the torque at the beginning of the movement you just have to call MC_LimitLoad, wait until “Active” output is TRUE and then call MC_MoveAbsolute.
Please take care that a too high torque limitation could lead to a lag error, especially if the lag error is very low and the torque limitation is too high.